| Pages: [1] 2 |
1. "Little Things" suggestion for the PI UI - in Player Features and Ideas Discussion [original thread]
+1 Also, Notes on the planet tab so we can easily remember which Planet is doing what. There is already plenty of space for it.
- by Sand Shardani - at 2014.02.18 23:10:00
|
2. Sticky:Dev Blog: Alliance Logos & You - Clarification on submission... - in EVE Information Portal [original thread]
Bagehi wrote: BRB. Going to go make Candy Crush Saga Alliance. Actually, I think anything with Candy in the name is copyrighted by that company. Which is very dumb.
- by Sand Shardani - at 2014.02.13 17:59:00
|
3. Sticky:Dev blog: Insights into 2013 production and destruction - in EVE Information Portal [original thread]
Ekaterina 'Ghetto' Thurn wrote: What we really need back is Dr Eyjo's QENs and any additional occasional insights he would like to give us. Both EVE Online & DUST514 have their own economists and I believe most capsuleers & mercs would ...
- by Sand Shardani - at 2014.02.06 23:20:00
|
4. Arbitrator and Variants - in Player Features and Ideas Discussion [original thread]
I forget where but CCP has stated that the drone bay force field will only be added to ships as they are remodeled (if they are remodeled). But I agree that it is needed on all dedicated drones boats.
- by Sand Shardani - at 2014.02.06 21:57:00
|
5. Ewar: Defender missiles (Defender Missile redesign) - in Player Features and Ideas Discussion [original thread]
Kesthely wrote: Problem with a new module, is that the amount of stacking anti missile options is vastly overpowering the other weapon systems: Smartboms: Counters Missiles + Drones Defender Missiles: Counters Missiles Missile Disrupter: Coun...
- by Sand Shardani - at 2014.02.06 15:56:00
|
6. CCP Guard... is such a genius - in EVE General Discussion [original thread]
No offense to Guard but my god I couldn't stop staring at Mimic. Please keep the short hair Mimic. Very sexy. Edit: spelling
- by Sand Shardani - at 2014.02.05 21:49:00
|
7. doesnt Eve make any really big fun changes? - in EVE General Discussion [original thread]
Jenn aSide wrote: Anabella Rella wrote: Because CCP is scared witless of the angry forum warriors, bittervets, statue shooters, zoomed out overview users and trolls who ask if Eve has sound. These folks are ultra resistant to change and comp...
- by Sand Shardani - at 2014.02.05 18:48:00
|
8. Ewar: Defender missiles (Defender Missile redesign) - in Player Features and Ideas Discussion [original thread]
I like the idea, but I hate defense missiles. It should be made even more simple. Have a mid slot module that targets a single ship and has an activation, just like TD. While active the flight time / speed, explosion velocity, and explosion radi...
- by Sand Shardani - at 2014.02.05 17:08:00
|
9. doesnt Eve make any really big fun changes? - in EVE General Discussion [original thread]
Captain DrunkBucket wrote: Jenn aSide wrote: Captain DrunkBucket wrote: Unsuccessful At Everything wrote: Eve online only provides you with tools. Its up to you to use them to make content. As a paying member of Eve, we should...
- by Sand Shardani - at 2014.02.05 17:00:00
|
10. doesnt Eve make any really big fun changes? - in EVE General Discussion [original thread]
Captain DrunkBucket wrote: "you have to make them yourself " -> Cant see any really big changes.... and wormhole aint that impressiv. Aint that impressive? They added 1500ish systems, that can only be accessed through scanned down w...
- by Sand Shardani - at 2014.02.05 16:22:00
|
11. doesnt Eve make any really big fun changes? - in EVE General Discussion [original thread]
The butterfly effect isn't just something that happens in game between players. Developers have to be careful of changes as even a small change can have a huge impact on the game. Make a large change and it is very likely that unforeseen problems ...
- by Sand Shardani - at 2014.02.05 15:58:00
|
12. Sticky:Dev Blog: The Bloodbath of B-R5RB, GamingGÇÖs Most Destructive Bat... - in EVE Information Portal [original thread]
Would it be possible to see a graph comparing server load compared to HED? A Dogma Lateness Comparison? Or just a technical write up about why the servers did so well this time as compared to HED or previous battles? I think we (player base) are ...
- by Sand Shardani - at 2014.01.29 18:10:00
|
13. making isk - in EVE General Discussion [original thread]
Also helps if you have a fleet of alts. Most (not all) of the 100+m/hour group have at least two alts doing something together, doubling whatever isk/hour that task would normally generate.
- by Sand Shardani - at 2014.01.28 17:51:00
|
14. Tournament Tactics - in EVE General Discussion [original thread]
I hope drone assist is allowed. If anything to highlight the problems.
- by Sand Shardani - at 2014.01.17 19:16:00
|
15. Providing the 'New Player Experience' Ourselves - in EVE General Discussion [original thread]
dexington wrote: Sand Shardani wrote: Vets can sign up voluntarily to be mentors and new players that sign up will be given a mentor. I think a personal chat room for the two would be sufficient. The newb asks questions and the vet guides. T...
- by Sand Shardani - at 2014.01.15 13:01:00
|
16. Providing the 'New Player Experience' Ourselves - in EVE General Discussion [original thread]
I support this idea and or service. But I think CCP could code it in the game. It would be great if in addition to the corp system there was a mentor program. Vets can sign up voluntarily to be mentors and new players that sign up will be given a...
- by Sand Shardani - at 2014.01.15 12:47:00
|
17. Stop allowing automated market trading - in Player Features and Ideas Discussion [original thread]
I agree that the game shouldn't tolerate bots, but the tone of your post is off putting. I will add my two cents anyway. How about adding another fee that increases each time you modify your order. Starts a 0, then doubles each change modificatio...
- by Sand Shardani - at 2014.01.07 16:01:00
|
18. Station Capacity Limit - in Player Features and Ideas Discussion [original thread]
I agree with everyone here. But I will say that I support the idea of limiting individual space for items and ships. And then players can spend isk to add more space or ship bays. I don't think this will break the game / market and it will creat...
- by Sand Shardani - at 2014.01.07 15:52:00
|
19. Bounty Overhaul - Make PvP More Like PvE - in Player Features and Ideas Discussion [original thread]
Let's expand this further. High bounties create missions that bounty hunters can accept. Accepting this mission makes you and the target at war (or a new mechanic that allows each to freely shoot the other). The target gets a mail letting them kn...
- by Sand Shardani - at 2014.01.05 18:19:00
|
20. Drone Assist: Kill It With Fire - in Player Features and Ideas Discussion [original thread]
Is Drone assist the problem, or the fact that carriers are using sentries? I see two solutions... 1) Carriers can't use anything but fighters 2) Carriers can only launch 5 combat drones, but still launch 10 fighters.
- by Sand Shardani - at 2013.12.31 20:19:00
|
| Pages: [1] 2 |
| First page | Previous page | Next page | Last page |